Sunday, February 19, 2017

PARTICLES

Alright,  it's Particle time.

For my particle system, keeping with the theme of cyber space and sci fi, I've decided to try to create a Mega Man type laser blast. This particle system will be connected to a mesh that will shoot out of my car's side mounted laser cannons. 

I'm not entirely sure how to go about the process but I know I want the blast to have a ribbon emitter, so the blast will have a trail.
 I believe a simple spark emitter will be enough for this blast since I intend for it to be a fairly quick effect. The sparks will probably just be a garnish on top of the actual blast. I am not sure if I could use a GPU emitter for this effect.

I found this video of someone that actually made a real life laser weapon. Unfortunately it is a beam weapon and not a blast...But I don't think there are real Mega Man type weapons out there.

Still this is somewhat the direction I want to go in with added Mega Man type effects.





After I tinkered with Cascade in Unreal I realized that I had roughly zero idea to what I was doing, so I hunted for a tutorial.

Unfortunately after many hours of searching, I was not able to find a tutorial for something close to what I want to create.
I did however find someone that makes great particles and tutorials so I'm going to try and figure something out with the information they provide.


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