Alright, it's Particle time.
For
my particle system, keeping with the theme of cyber space and sci fi,
I've decided to try to create a Mega Man type laser blast. This particle
system will be connected to a mesh that will shoot out of my car's side
mounted laser cannons.
I'm
not entirely sure how to go about the process but I know I want the
blast to have a ribbon emitter, so the blast will have a trail.
I
believe a simple spark emitter will be enough for this blast since I
intend for it to be a fairly quick effect. The sparks will probably just
be a garnish on top of the actual blast. I am not sure if I could use a
GPU emitter for this effect.
I
found this video of someone that actually made a real life laser
weapon. Unfortunately it is a beam weapon and not a blast...But I don't
think there are real Mega Man type weapons out there.
Still this is somewhat the direction I want to go in with added Mega Man type effects.
After I tinkered with Cascade in Unreal I realized that I had roughly zero idea to what I was doing, so I hunted for a tutorial.
Unfortunately after many hours of searching, I was not able to find a tutorial for something close to what I want to create.
I did however find someone that makes great particles and tutorials so I'm going to try and figure something out with the information they provide.
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